Files, Compile and installation
An editable project, a custom node and an installed mini-module serve different purposes.
Three formats
.vltcreator v3 is the editable project: graphs, C++, modes, node layout and editor state. Versions 1–2 remain readable. Incomplete graphs can also be saved.
.vltnode v1 is a custom node with nested definitions for reuse in other graphs. A conflicting definition can update the project’s type or be imported as an independent copy.
.vltmini v5 is a portable ready-to-use VLTone mini-module. Compile produces it with the card appearance; it is not a VST binary. Older formats remain readable.
Building and using
Compile validates every mode and C++ port freshness, prepares DSP in the background and atomically installs the file in Documents/VLTONE/MiniModules. Add it through the Channel Strip mini-module library.
Share the .vltmini: the recipient can import it through the rack or place it in their MiniModules folder. Include the .vltcreator when sharing editable source.
Recompiling
A stable module ID lets recompilation update matching instances in the open project, including Master, preserving placement, bypass and compatible control values. Closed projects retain their embedded definitions.
Active export or Freeze defers application. A failed build does not replace the working file or DSP. Undoing source edits does not publish an older sound: compile the desired state again.