0.3.2 betaDocumentation sections
From your first wire
to your own effect.
Understand what the wires carry. Build your first graph. Find the exact parameters of every node.
One signal feeds two branches: dry and processed.
Select a node to trace its connections. This diagram explains processing; it does not play audio.
Get into the details
Every node has a purpose.
Names and IDs match the editor. Ports, ranges and defaults come from the native registry.
13 nodes found
Array
Creates a fixed-capacity Number collection. Unspecified elements are zero-filled.
arrayCollectionsList
Creates a variable-length Number collection within a preallocated capacity.
listCollectionsLength
Returns an Array or List length as an Integer.
lengthCollectionsGet Element
Reads an element at an Integer index. Outputs a Number and a Valid Gate.
getCollectionsSet Element
Returns a copy of a collection with one element replaced. The Success Gate reports whether the operation succeeded.
setCollectionsAppend
Returns a List with a value appended. The Success Gate reports whether the operation succeeded.
appendCollectionsRemove Element
Returns a List without the indexed element. The Success Gate reports whether the operation succeeded.
removeCollectionsClear Collection
Zeroes an Array or returns an empty List. The Success Gate reports whether the operation succeeded.
clearCollectionsSum Elements
Sums collection elements. Outputs a Number.
sumCollectionsMinimum Element
Finds the minimum collection element. Outputs a Number.
collection_minCollectionsMaximum Element
Finds the maximum collection element. Outputs a Number.
collection_maxCollectionsMap
Applies a custom subgraph to every Array or List element and collects the results.
mapCollectionsReduce
Folds a collection through a custom subgraph, starting from Initial.
reduce