0.3.2 betaDocumentation sections
From your first wire
to your own effect.
Understand what the wires carry. Build your first graph. Find the exact parameters of every node.
One signal feeds two branches: dry and processed.
Select a node to trace its connections. This diagram explains processing; it does not play audio.
Get into the details
Every node has a purpose.
Names and IDs match the editor. Ports, ranges and defaults come from the native registry.
6 nodes found
Smooth
One-pole smoothing of a Number with an adjustable time constant.
smoothModulationSample & Hold
Captures Value on a rising Trigger edge and holds it until the next edge.
sample_holdModulationLFO
Generates Number modulation: Sine, Triangle, Saw or Square. Rate is in Hz or synchronized to tempo.
lfoModulationRandom
Creates deterministic random modulation from −1 to 1 at the Rate update frequency.
randomModulationAttack / Release
Smooths rising values with Attack and falling values with Release.
attack_releaseModulationSlew Limiter
Limits the rise and fall speed of a Number in units per second.
slew